>Help Index >>[P]roper operation of the normality standarizer. >>[D]ichontological risks >>cX0000000000015 error segmentation fault >>[E]vent-spot >>[N]ormality standardization. >>[L]ocal spaces
I hover my hoof over the keyboard for a moment, searching the E. Again, it changes (Or starts to, at least. This isn't the fastest monitor I've seen) as soon as I press that.
>Due to the detached nature of the tower, calling it "Time" is not necessarily correct. While fine for casual conversation, when discussing the dichontological and most abstract aspects of it's nature the distinction is a must. >Time is a flow that moves regardless of anyone and can only be affected at all by massive amounts of energy. The event-sequences of the tower can be, sometimes, objectively subjective and not completely synchronized with other rooms, although the asynchronism is generally of only a few seconds and synchronization can be kept in check by simply keeping contiguous rooms whitin one's sight. >This is due to the pocketed nature of local spaces and their enclosed conditions. Rare cases (With decades between each) report someone entering a room several minutes or, in a case, days before exiting it. >Because of this, wrist clocks synchronized to the normality standarization network are required equipment if one enters the tower of the dreamers.