WEAPONS Tommygun and 2 drums of ammo (50 each) (2 rounds per shot) Scoped Hunting Rifle (Winona) and 25 rounds 10mm pistol with 18 rounds
AID A MedKit (1 syringe of Med-X, Pill bottle of RadSafe (20 pills), 3 Health Potions, 2 packets of RadAway) canteen of water (100% full) box of cereal 3 pieces of mutfruit 3 bottles of water 2 snack cakes 1 bottle of fine spirits
MISC screwdriver and 37 bobby pins 2 rolls of duct tape wallet with ID PlayPony magazine 1 issue of Sword Mares 2 books on science and mechanics business files from the Dodge Junction saloon/train station Gidget's Journal
TRAITS >Night Person- Used to late nights, you gain a bonus to Intelligence, Perception, and Charisma at night, at the cost of easier fatigue and being harder to wake up, with an early morning penalty to Charisma >Good Natured- You're just so damn nice. Ponies are inclined to believe you and help you if they're at least neutral to you. But you don't have the stomach for causing harm, and take a hit to your sanity whenever you do something that causes grievous harm to others.